Semantic representation of Block World Environment : algorithm of scene reasoning from incomplete information

نویسنده

  • Tomasz GRZEJSZCZAK
چکیده

Aim of this paper is to show the way of reasoning basing on the incomplete information about the initial state. The article presents an algorithm created in order to reason the state of scene from block world basing on incomplete information from two cameras observing the scene from top and side. The algorithm is explained using an example. Additionally, possible types of uncertainties are presented. Streszczenie. Artykuł przedstawia sposób wnioskowania wiedzy bazujący na niepełnych informacjach o stanie początkowym na przykładzie świata klocków. W artykule znajduje się opis algorytmu stworzonego w celu wywnioskowania stanu sceny ze świata klocków w oparciu o niepełne informacje pochodzące z dwóch kamer obserwujących scenę z góry i boku. Algorytm zilustrowany jest przykładem. Dodatkowo opisane są możliwe typy niepewności związane z problemem. (Semantyczna reprezentacja Świata Klocków: algorytm wnioskowania w oparciu o niepełną informację). Słowa kluczowe: Świat klocków, algorytm wnioskujący, wykrywanie obiektów, semantyczna reprezentacja, wnioskowanie.

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تاریخ انتشار 2011